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#blender

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GhostOnTheHalfShell<p>OK, I have those weird things showing up and I don’t think it’s with 4.4</p><p>Now I will preface this that I loaded some projects that do some sort of preference binding, </p><p>But what is happening now is every other time alternately when I press the baseboard to play the Timeline (in VSE) It seems like it insists on starting all over from the beginning rather than the current frame.</p><p>And this is getting really irritating as I’m like doing intensive editing on a small segment of time.</p><p><a href="https://masto.ai/tags/blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>blender</span></a></p>
heise online<p>Blender 4.4: Produktpflege und schnelle Ladezeiten</p><p>Die Blender-Entwickler haben sich in Version 4.4 statt auf neue Werkzeuge vor allem auf Tempo, die Bedienoberfläche und nahtlose Workflows konzentriert.</p><p><a href="https://www.heise.de/news/Blender-4-4-Produktpflege-und-schnelle-Ladezeiten-10320287.html?wt_mc=sm.red.ho.mastodon.mastodon.md_beitraege.md_beitraege&amp;utm_source=mastodon" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">heise.de/news/Blender-4-4-Prod</span><span class="invisible">uktpflege-und-schnelle-Ladezeiten-10320287.html?wt_mc=sm.red.ho.mastodon.mastodon.md_beitraege.md_beitraege&amp;utm_source=mastodon</span></a></p><p><a href="https://social.heise.de/tags/Blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender</span></a> <a href="https://social.heise.de/tags/Entertainment" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Entertainment</span></a> <a href="https://social.heise.de/tags/Updates" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Updates</span></a> <a href="https://social.heise.de/tags/news" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>news</span></a></p>
Seth Rutledge<p>New <a href="https://mastodon.social/tags/Blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender</span></a> version, which means "Test which add-ons no longer work." Seems that Human Generator is giving an error with 4.4</p>
Armoured Wizard<p>I don't think a sleek ship like this needs much greeble.<br>(transl. "meh, that'll have to do")</p><p><a href="https://dice.camp/tags/blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>blender</span></a> <a href="https://dice.camp/tags/blender3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>blender3d</span></a> <a href="https://dice.camp/tags/b3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>b3d</span></a> <a href="https://dice.camp/tags/scumAndVillainy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>scumAndVillainy</span></a> <a href="https://dice.camp/tags/scifi" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>scifi</span></a> <a href="https://dice.camp/tags/ttrpg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ttrpg</span></a> <a href="https://dice.camp/tags/rpg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpg</span></a></p>
Aurelien Vaillant<p>Salut Masto,<br>Je jette une pierre ici car je cherche des informations et des conseils, je me fais une nouvelle configuration, ma machine actuel a 10 ans bien tasser, pour du Unreal 5 c'est bien trop juste, du sculpt Zbrush ou <a href="https://piaf.stilobique.com/tags/Blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender</span></a>, vite complexe aussi.</p><p>Mais puisque je sature de Windows (et le 11 qui arrive 🙄 ), je souhaite passer sur une distribution <a href="https://piaf.stilobique.com/tags/Linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Linux</span></a> ; reste a déterminer cette distribution. En vrac, faire du <a href="https://piaf.stilobique.com/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://piaf.stilobique.com/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> mais aussi <a href="https://piaf.stilobique.com/tags/Unreal" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unreal</span></a>, du shader.</p><p> <a href="https://piaf.stilobique.com/tags/Gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gamedev</span></a> <a href="https://piaf.stilobique.com/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://piaf.stilobique.com/tags/foss" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>foss</span></a></p>
Armoured Wizard<p>More doodles</p><p>All advices welcomed.</p><p><a href="https://dice.camp/tags/blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>blender</span></a> <a href="https://dice.camp/tags/blender3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>blender3d</span></a> <a href="https://dice.camp/tags/b3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>b3d</span></a> <a href="https://dice.camp/tags/scumAndVillainy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>scumAndVillainy</span></a> <a href="https://dice.camp/tags/ttrpg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ttrpg</span></a> <a href="https://dice.camp/tags/rpg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpg</span></a></p>
Cyril M.<p>90's accurate photorealistic* fish 🐟</p><p>*(as in, it was more realistic for me to use a photo of a fish than try to draw a cool looking texture myself)</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/lowpoly" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>lowpoly</span></a> <a href="https://mastodon.gamedev.place/tags/Blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender</span></a> <a href="https://mastodon.gamedev.place/tags/Unity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity</span></a></p>
Hemed<p>Source rock groups in Germany 🇩🇪 🗺️</p><p>Rock type map created on Qgis and Blender Softwares ,Data source from Federal Institute for Geosciences and Natural Resources (Living Atlas) and Esri Germany<br><a href="https://mastodon.social/tags/Germany" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Germany</span></a> <a href="https://mastodon.social/tags/Europe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Europe</span></a> <a href="https://mastodon.social/tags/qgis" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>qgis</span></a> <a href="https://mastodon.social/tags/Blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender</span></a> <a href="https://mastodon.social/tags/b3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>b3d</span></a></p>
Seth Rutledge<p>Chosen Air Vehicle -</p><p>Whenever possible, Chosen built small settlements of 7-21 families, in ranch or plantation style arrangements, with 10-20km between them and the next settlement. Most transportation was by air.</p><p><a href="https://youtube.com/eldritch48/streams" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtube.com/eldritch48/streams</span><span class="invisible"></span></a></p><p><a href="https://mastodon.social/tags/Art" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Art</span></a> <a href="https://mastodon.social/tags/ConceptArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ConceptArt</span></a> <a href="https://mastodon.social/tags/Blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender</span></a> <a href="https://mastodon.social/tags/SciFi" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SciFi</span></a> <a href="https://mastodon.social/tags/WorldBuilding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WorldBuilding</span></a> </p><p><a href="https://mastodon.social/tags/FediArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FediArt</span></a> <a href="https://mastodon.social/tags/MastoArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MastoArt</span></a> <a href="https://mastodon.social/tags/B3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>B3D</span></a> <a href="https://mastodon.social/tags/Illustration" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Illustration</span></a> <a href="https://mastodon.social/tags/CinematicArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CinematicArt</span></a> <a href="https://mastodon.social/tags/GameArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameArt</span></a> <a href="https://mastodon.social/tags/Blender3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender3d</span></a> <a href="https://mastodon.social/tags/keyframe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>keyframe</span></a> <a href="https://mastodon.social/tags/Livestream" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Livestream</span></a></p>
Chris​‌​‬ Hayes‌​​​<p>New <a href="https://fosstodon.org/tags/blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>blender</span></a> showcase reel!<br><a href="https://www.youtube.com/watch?v=TQElJP1AaS0" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=TQElJP1AaS</span><span class="invisible">0</span></a></p>
Dudley Storey"Interactive Periodic Table" (still)<br> <br> The final frame from a concept animation test in Blender for an interactive periodic table. Rendered in Cycles.<br> <br> <a href="https://pixelfed.social/discover/tags/b3d?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#b3d</a> <a href="https://pixelfed.social/discover/tags/blender?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#blender</a> <a href="https://pixelfed.social/discover/tags/cycles?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#cycles</a> <a href="https://pixelfed.social/discover/tags/blendercycles?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#blendercycles</a> <a href="https://pixelfed.social/discover/tags/blenderart?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#blenderart</a> <a href="https://pixelfed.social/discover/tags/blender3d?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#blender3d</a> <a href="https://pixelfed.social/discover/tags/blendercommunity?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#blendercommunity</a> <a href="https://pixelfed.social/discover/tags/blenderrender?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#blenderrender</a> <a href="https://pixelfed.social/discover/tags/cyclesrender?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#cyclesrender</a> <a href="https://pixelfed.social/discover/tags/science?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#science</a> <a href="https://pixelfed.social/discover/tags/periodictable?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#periodictable</a> <a href="https://pixelfed.social/discover/tags/elements?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#elements</a>
argumento :socialiststar:<p><a href="https://hispagatos.space/tags/GIMP" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GIMP</span></a> 3.0 AND <a href="https://hispagatos.space/tags/Blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender</span></a> 4.0 in the same week.</p><p>Hurray!</p><p><a href="https://hispagatos.space/tags/FLOSS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FLOSS</span></a> <a href="https://hispagatos.space/tags/FOSS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FOSS</span></a> <a href="https://hispagatos.space/tags/B3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>B3D</span></a></p>
Acro<p>Saw a short video with 2D mesh deform animation today. And got curious if I can make something like that in Blender instead of Spine.<br>Turns out that I can 🙂</p><p>It's a very crude example, ofc, made within 1h or so, without preparing or cutting the image beforehand.<br>Maybe later I'll find time to make something like that with proper attention. Was pretty fun~</p><p><a href="https://mastodon.gamedev.place/tags/OC" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OC</span></a> <a href="https://mastodon.gamedev.place/tags/OriginalCharacter" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OriginalCharacter</span></a> <a href="https://mastodon.gamedev.place/tags/B3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>B3D</span></a> <a href="https://mastodon.gamedev.place/tags/Blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender</span></a> <a href="https://mastodon.gamedev.place/tags/Blender3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender3D</span></a></p>
tunda<p>Endlich spontan angeguckt. <a href="https://layer8.space/tags/Flow" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Flow</span></a>. Der Animationsfilm der einen <a href="https://layer8.space/tags/Oscar" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Oscar</span></a> bekommen hat und mit <a href="https://layer8.space/tags/Blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender</span></a> gemacht wurde.</p><p>Schöner Film, weniger visuell umwerfend, mit durch aus auffallenden Schwächen im Gegensatz zu Zeichentrickfilmen.</p><p>Audiovisuell ist dennoch alles sehr harmonisch, auditiv nicht überdreht. Durchaus mit spannenden Passagen, mit gruseligen Passagen, eher weniger lustig. Gute Unterhaltung für Kinder ab 8J.-60 würde ich sagen. </p><p><span class="h-card" translate="no"><a href="https://a.gup.pe/u/filmeundserien" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>filmeundserien</span></a></span> <br><a href="https://layer8.space/tags/Kino" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Kino</span></a> <a href="https://layer8.space/tags/Film" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Film</span></a></p>
Dudley Storey"Interactive Periodic Table"<br> <br> Concept animation test in Blender for an interactive periodic table. Animation Nodes were used to generate the count-up of atomic weight. Rendered in Cycles.<br> <br> <a href="https://pixelfed.social/discover/tags/b3d?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#b3d</a> <a href="https://pixelfed.social/discover/tags/blender?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#blender</a> <a href="https://pixelfed.social/discover/tags/cycles?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#cycles</a> <a href="https://pixelfed.social/discover/tags/blendercycles?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#blendercycles</a> <a href="https://pixelfed.social/discover/tags/blenderart?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#blenderart</a> <a href="https://pixelfed.social/discover/tags/blender3d?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#blender3d</a> <a href="https://pixelfed.social/discover/tags/blendercommunity?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#blendercommunity</a> <a href="https://pixelfed.social/discover/tags/blenderrender?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#blenderrender</a> <a href="https://pixelfed.social/discover/tags/animation?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#animation</a> <a href="https://pixelfed.social/discover/tags/3danimation?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#3danimation</a> <a href="https://pixelfed.social/discover/tags/motiondesign?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#motiondesign</a> <a href="https://pixelfed.social/discover/tags/cyclesrender?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#cyclesrender</a> <a href="https://pixelfed.social/discover/tags/science?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#science</a> <a href="https://pixelfed.social/discover/tags/periodictable?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#periodictable</a> <a href="https://pixelfed.social/discover/tags/elements?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#elements</a>
Aras Pranckevičius<p><a href="https://mastodon.gamedev.place/tags/blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>blender</span></a> 4.4 is out! Here's a showcase video: <a href="https://www.youtube.com/watch?v=TQElJP1AaS0" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=TQElJP1AaS</span><span class="invisible">0</span></a> and release notes page: <a href="https://www.blender.org/download/releases/4-4/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">blender.org/download/releases/</span><span class="invisible">4-4/</span></a></p><p>Section about video things on that page might have been my f̶a̶u̶l̶t̶ work 🙂</p>
9to5Linux<p><a href="https://floss.social/tags/Blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender</span></a> 4.4 Released with a Big Update for the Experimental Vulkan Backend, <a href="https://floss.social/tags/NVIDIA" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NVIDIA</span></a> GeForce RTX 50×0 (Blackwell) and <a href="https://floss.social/tags/AMD" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AMD</span></a> RX 90×0 (RDNA4) Graphics Support <a href="https://9to5linux.com/blender-4-4-released-with-a-big-update-for-the-experimental-vulkan-backend" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">9to5linux.com/blender-4-4-rele</span><span class="invisible">ased-with-a-big-update-for-the-experimental-vulkan-backend</span></a></p><p><a href="https://floss.social/tags/OpenSource" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenSource</span></a> <a href="https://floss.social/tags/FreeSoftware" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FreeSoftware</span></a> <a href="https://floss.social/tags/Linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Linux</span></a></p>
Mini Game Dev<p>Final character model for the demo is complete! 🎉</p><p><a href="https://mastodon.gamedev.place/tags/blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>blender</span></a> <a href="https://mastodon.gamedev.place/tags/blender3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>blender3d</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/characterdesign" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>characterdesign</span></a></p>
Natalia DaLomba<p>Welcome 9 year old Darian! Amara's best friend :) <a href="https://mastodon.gamedev.place/tags/eldoria" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>eldoria</span></a> <a href="https://mastodon.gamedev.place/tags/blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>blender</span></a> <a href="https://mastodon.gamedev.place/tags/unity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unity</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>
Neil Blevins<p>Had to prep a quick demo showing how to do a Satin material in <a href="https://mastodon.art/tags/Blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender</span></a>, so figured I'd record a quick video of it as well. Hope someone out there finds it helpful <a href="https://www.youtube.com/watch?v=Z6i5bgPV30o" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=Z6i5bgPV30</span><span class="invisible">o</span></a></p>