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#blender3d

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From: blenderdumbass . org

Paps needs to walk from his room to a car, wait for you, the player to sit with him into said car, and then drive you across a town to a completely different location. Seamlessly.

Read or listen: blenderdumbass.org/articles/pa

blenderdumbass . orgPath Finding in UPBGE for Dani's Race

So, I've done the composite masking step. Takes a couple of hours to render the composite, but I think I'm done with it.

I've already shown an example of an ink mask. But for this one, I also wanted to deal with a reflection, which I felt was a little confusing.

The "aquarium room" has glass at two angles. I think the idea was that this allows press to take photos from different angles during the suit-donning and testing phase (you've probably seen some of these photos in news coverage of Soyuz flights to ISS).

This means that if you take a shot straight from the side, you see the astronauts, but also a reflection of the press gallery. So I wound up with this angle, which basically looks fine, but one of the (non-moving) audience members seems to be staring straight at us in the audience! It's a little distracting.

So I figured I'd soften the reflection with a mask on the "reflection" layer of the EXR.

#Blender3D #LunaticsProject