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#blender3d

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What if You Alpha Brush Texture Is Square or It’s Blurry?

What if you Alpha Brush is square? And if the resolution is too low? In this video, Jan van den Hemel looks at solutions to those common issues when using height maps as sculpting brushes in Blender, specifically with Hard Surface Sculpting.

blendernation.com/2025/04/04/w

Mesh > convert to SDF grid > sdf boolean > convert to mesh is a pretty interesting workflow in 4.5 alpha, made possible by the experimental volume nodes, yet I can't wrap my head around how to even start *beveling* any edges? :D