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#danisrace

19 posts9 participants1 post today

From: blenderdumbass . org

Paps needs to walk from his room to a car, wait for you, the player to sit with him into said car, and then drive you across a town to a completely different location. Seamlessly.

Read or listen: blenderdumbass.org/articles/pa

blenderdumbass . orgPath Finding in UPBGE for Dani's Race

From: blenderdumbass . org

We all love some mayhem when it comes to playing games. And nothing makes car games more satisfying than damage models. RockStar Games understood it early on, and all GTA games have breakable cars. Today some of the most popular car games like BeamNG.drive holding on a reali...

Read or listen: blenderdumbass.org/articles/ma

blenderdumbass . orgMaking Breakable Cars in Video Games

From: blenderdumbass . org

The challenge for Dani's Race is deliberately not to be a movie. As in the game should not have cuts, nor there ever should be a moment when the player loses control over the character. Yet through all those limitations I want to continue a story I started in an actua...

Read or listen: blenderdumbass.org/articles/st

blenderdumbass . orgStory Without Cutscenes in Dani's Race

From: blenderdumbass . org

Spaghetti code! The insidious thing that often happens even to the best of us. No wander that it happened to me. When programming you want to break your code into functions that could be called from many other places. Doing everything as one large function is a problem, because sometimes you...

Read or listen: blenderdumbass.org/articles/th

blenderdumbass . orgThe Spaghetti Code Of Dani's Race

From: blenderdumbass . org

Until yesterday I thought that street lights was impossible to make, so I was trying to find some kind of other ways to brighten up the frame at night, so at least it would be visible, but yesterday I stumbled upon something that might work.

Read or listen: blenderdumbass.org/articles/wh

blenderdumbass . orgWhy Night Scenes in Video Games are so Hard to Make Right?

From: blenderdumbass . org

You see things like "Physics", "Logic" and even "Rasterizer" and you immediately understand what you need to do to optimize you game. But "Depsgraph"?... It looks like a mysterious thing that nobody knows nothing about. Yet is it one the most problematic things there is in your game. And you ar...

Read or listen: blenderdumbass.org/articles/up

blenderdumbass . orgUPBGE - What is Depsgraph? And How to Optimize for Depsgraph?

From: blenderdumbass . org

A few days ago I had told you that I'm stopping with making the police station in my game Dani's Race because it had a Spaghetti Code Problem. The main() function in the Main_Update.py file was 1683 lines of code long and contained way too many things in it. At the moment, the same function ...

Read or listen: blenderdumbass.org/articles/so

blenderdumbass . orgSo I Cleaned Up Some Spaghetti from Dani's Race Code

From: blenderdumbass . org

Paps needs to walk from his room to a car, wait for you, the player to sit with him into said car, and then drive you across a town to a completely different location. Seamlessly.

Read or listen: blenderdumbass.org/articles/pa

blenderdumbass . orgPath Finding in UPBGE for Dani's Race

From: blenderdumbass . org

We all love some mayhem when it comes to playing games. And nothing makes car games more satisfying than damage models. RockStar Games understood it early on, and all GTA games have breakable cars. Today some of the most popular car games like BeamNG.drive holding on a reali...

Read or listen: blenderdumbass.org/articles/ma

blenderdumbass . orgMaking Breakable Cars in Video Games