Gamedev of Dani's Race ( GNU / Linux game with Open World ) - 3/17/2025, 10:49:41 PM
https://peer.madiator.cloud/videos/watch/0e7d9ac4-eebc-48d2-b259-c5a83f466319
Gamedev of Dani's Race ( GNU / Linux game with Open World ) - 3/17/2025, 10:49:41 PM
https://peer.madiator.cloud/videos/watch/0e7d9ac4-eebc-48d2-b259-c5a83f466319
New petition for Dani's Race. To sign this one you need to follow @rowdyjoe . The goal is only 50 followers.
https://blenderdumbass.org/petitions/release:_dani_s_race_v2025-03-17
From: blenderdumbass . org
We all love some mayhem when it comes to playing games. And nothing makes car games more satisfying than damage models. RockStar Games understood it early on, and all GTA games have breakable cars. Today some of the most popular car games like BeamNG.drive holding on a reali...
Read or listen: https://blenderdumbass.org/articles/making_breakable_cars_in_video_games
#DanisRace version 2025-01-19 was released! The petition is over. Thank you very much for signing it.
https://blenderdumbass.org/petitions/release:_dani_s_race_v2025-01-19
From: blenderdumbass . org
The challenge for Dani's Race is deliberately not to be a movie. As in the game should not have cuts, nor there ever should be a moment when the player loses control over the character. Yet through all those limitations I want to continue a story I started in an actua...
Read or listen: https://blenderdumbass.org/articles/story_without_cutscenes_in_dani_s_race
From: blenderdumbass . org
Thank you to all those people who signed the petition. You made it so now Dani's Race v2024-09-25 is finally available to the public to download, play and explore.
Read: https://blenderdumbass.org/articles/dani_s_race_v2024-09-25_is_finally_released_
Gamedev of Dani's Race ( GNU / Linux game with Open World ) - 3/14/2025, 5:27:58 AM
https://peer.madiator.cloud/videos/watch/d6474a36-5a5f-43ba-808c-ae5202ca6c9e
From: blenderdumbass . org
Dani's Race version 2025-01-19
Read: https://blenderdumbass.org/petitions/release:_dani_s_race_v2025-01-19
From: blenderdumbass . org
Spaghetti code! The insidious thing that often happens even to the best of us. No wander that it happened to me. When programming you want to break your code into functions that could be called from many other places. Doing everything as one large function is a problem, because sometimes you...
Read or listen: https://blenderdumbass.org/articles/the_spaghetti_code_of_dani_s_race
From: blenderdumbass . org
Until yesterday I thought that street lights was impossible to make, so I was trying to find some kind of other ways to brighten up the frame at night, so at least it would be visible, but yesterday I stumbled upon something that might work.
Read or listen: https://blenderdumbass.org/articles/why_night_scenes_in_video_games_are_so_hard_to_make_right_
From: blenderdumbass . org
You see things like "Physics", "Logic" and even "Rasterizer" and you immediately understand what you need to do to optimize you game. But "Depsgraph"?... It looks like a mysterious thing that nobody knows nothing about. Yet is it one the most problematic things there is in your game. And you ar...
Read or listen: https://blenderdumbass.org/articles/upbge_-_what_is_depsgraph__and_how_to_optimize_for_depsgraph_
From: blenderdumbass . org
A few days ago I had told you that I'm stopping with making the police station in my game Dani's Race because it had a Spaghetti Code Problem. The main() function in the Main_Update.py file was 1683 lines of code long and contained way too many things in it. At the moment, the same function ...
Read or listen: https://blenderdumbass.org/articles/so_i_cleaned_up_some_spaghetti_from_dani_s_race
From: blenderdumbass . org
Paps needs to walk from his room to a car, wait for you, the player to sit with him into said car, and then drive you across a town to a completely different location. Seamlessly.
Read or listen: https://blenderdumbass.org/articles/path_finding_in_upbge_for_dani_s_race
From: blenderdumbass . org
We all love some mayhem when it comes to playing games. And nothing makes car games more satisfying than damage models. RockStar Games understood it early on, and all GTA games have breakable cars. Today some of the most popular car games like BeamNG.drive holding on a reali...
Read or listen: https://blenderdumbass.org/articles/making_breakable_cars_in_video_games
From: blenderdumbass . org
I'm developing a game called Dani's Race, which is supposed to be a GTA clone. A game where you can run around a city and cause all kinds of mayhem. And a humongous part of the experience of such a sandbox world simulator are the reactions from the in-game non-playable characters. If you steal a car, what will be ...
Read or listen: https://blenderdumbass.org/articles/the_challenge_of_writing_npc_characters_for_games
From: blenderdumbass . org
The challenge for Dani's Race is deliberately not to be a movie. As in the game should not have cuts, nor there ever should be a moment when the player loses control over the character. Yet through all those limitations I want to continue a story I started in an actua...
Read or listen: https://blenderdumbass.org/articles/story_without_cutscenes_in_dani_s_race
From: blenderdumbass . org
Dani's Race version 2025-01-19
Read: https://blenderdumbass.org/petitions/release:_dani_s_race_v2025-01-19
From: blenderdumbass . org
Thank you to all those people who signed the petition. You made it so now Dani's Race v2024-09-25 is finally available to the public to download, play and explore.
Read: https://blenderdumbass.org/articles/dani_s_race_v2024-09-25_is_finally_released_
From: blenderdumbass . org
When I started with Dani's Race I thought that the extend of my programming will be something like dynamically changing the speed of a car and maybe loading and unloading certain things on the map based on the distance from them. But quickly it became a mind-field of math and other programming cleverness. A...
Read or listen: https://blenderdumbass.org/articles/gamedev_make_you_better_at_math